see also: @smallpatatas@gotosocial.patatas.ca
Ok yeah that’s super interesting, and maybe kinda sums up the whole thing: the devs make tech that reduces the opportunity for thought and engagement, and that frictionless experience results in worse outcomes for users, but better outcomes for profits.
And yet, paradoxically, there are probably plenty more folks like yourself that would prefer to use a different kind of app!
I mean, I was lucky to find a life-partner before dating apps were the default, so I’m going to be speaking a little out of turn here.
But I’d imagine that if those apps were a little more friction-y - like, if people weren’t using an almost literally frictionless swipe left and right, but instead were encouraged by the interface to learn something about a person first, or, say, had to click reasons why they were swiping left or right - that it would be easier to make meaningful connections. You’d be designing in self-reflection and curiosity.
And sure, you might turn away some users by doing that - but what if that’s actually a good thing?
I think there’s a bit of irony in that the most ‘frictionless’ (and dehumanizing) way to interact on Lemmy might be to hit the downvote button. It’s the thing that rewards the knee-jerk, un-considered reaction.
In a way, the downvote button is the thing that perfectly expresses the demand that one’s experience confirm to pre-conceived notions of comfort - without having to face a response from the person being downvoted - and denies the downvoter the potential for growth.
I like this essay too :)
deleted by creator
“Zuckerberg’s interaction with the page was first noticed by Gazpacho Machine, a man who posts reviews of food he eats while taking showers.”
the internet was a mistake