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Joined 2 years ago
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Cake day: June 9th, 2023

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  • I first got to try Sim Ant a lot later than release. I found that I could just fast forward (I don’t remember how, maybe on ZSNES emulator?), and the win rate without touching anything was at least 50%.

    I’d love to see a remake that both allowed for little micromanaging and made your gameplay consequential. Perhaps if they player had a hand in programming the ants’ behavior. Maybe make an Visual Ant Language or something that looks like Scratch and as the game progresses you get more steps to drop in.




  • Ken Oh@lemm.eetomemes@lemmy.worldHEMA moment
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    5 months ago

    It’s so good, but so hard. Here’s something that has helped me recently. I start a local Team Deathmatch, join red with a training sword, get into a corner next to a supply box, and then ` to get console and “AddBotsTeam 2 1”. It’s really helping me with my double parry/chain parry and keeping my vision processing more than 1 attack at a time. I’ll then give myself a real weapon and have 4 enemies at a time from the same place and just try to survive.