And now he’s Henry Warhammer. The gods smile on him us.
And now he’s Henry Warhammer. The gods smile on him us.
The reason why it works is because they’re using puppets prosthetics and miniatures. It’ll look like garbage if they remade it today (go watch the thing prequel for proof).
Once the miniature workers unionized, the studios started to rely heavily on CG because they could make them work insane hours without OT. CG is really a symptom of a labor issue.
Not any more. 3.0 is Arch based.
Me too. The ai is fantastic.
One year of operation.
Yea but what if we didn’t make that shit in the first place?
This truly is amazing advice! Thank you so much!
The article was satire fyi.
I really don’t think that’s possible with some of these team sizes. When games post screenshots that their script is 12,000 pages long, it gets to the point where no one person can conceive the overall game.
I mean, the far cry games clearly have a jumping puzzle dev team. It’s just so much bloat.
But what about the value generated?
That just blew my mind.