Hey Sarah. It’s OK to be she/her for a bit. I hope you settle down with what makes you happy.
Not all anarchists are worth celebrating.
I tend to figure out a few things.
What are the themes of the campaign? My current campaign will start with themes of mystery, discovery, and hidden dangers.
Who are the main NPCs? Villains and side characters, what do they want? What can they do?
What will happen regardless of the player’s actions? (They will be attacked, the army will show up, this NPC will be killed off screen, this NPC will harass this player about something they aren’t doing. Etc etc)
This usually gives enough for a session. 1 and 2 set the conflict, 3 moves the plot of the players don’t.
Sup :3
I’m trying to kick start a game of new WoD Hunter.