

In 2012 I voted against Obama because I thought he was too conservative. I didn’t think his healthcare program went far enough, I didn’t like his foreign policy of continuing the Bush wars, and I thought he turned out to be far more establishment than he had indicated as a candidate in 2008.
I voted for Jill Stein. I said it wasn’t a protest vote and that I was voting my conscience, but it was totally a protest vote. Stein would have been the worst president in US history, and I even knew that at the time. I did it because Obama had a predicted 99% chance of winning my state, so I figured it was safe and would communicate to the democrats that there was a preference for more left leaning candidates.
What I did not do was try to campaign for Stein to try to get swing state voters to vote for her. I didn’t try to get swing state voters to not vote.
All too often, taking the “evil” path in RPGs just locks content. Most of the NPCs end up against you and you lose side quests rather than getting additional ones to compensate.
I think the Elder Scrolls games did well with the Thieves’ Guild and Assassins. There was a fair amount of content that was unlocked, and depending on your playstyle (and how much you roleplay in single player RPGs) you could still do major quest lines.
It’s just that, after decades of playing computer RPGs, I will tend to default to an paladin type character until I get the lay of the land.