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Joined 2 years ago
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Cake day: July 24th, 2023

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  • I think the technology (including things like TAA), may…sigh get better. Or it’ll find its proper place in the medium or stack because people will learn how to properly use it or work with it, and efficiently.

    Like in our other conversation about Minecraft clouds. Mayybe, over time (melodramatic reluctant pain) even things like TAA will find a place. Gamers will have discussed and aired their complaints, devs will also then take notice and then try new things, and standards and conventions will settle, HOPEFULLY in a direction that’s pleasing to everybody involved.

    I’ve seen it before, it’ll likely happen again. Just gotta keep talking about it and keeping the community aware and active with constructive conversations and criticisms. Also we need a new Total Biscuit.


  • Ah I found it. Interesting that it’s a partial/combo, but no thanks. I’ll absolutely try it, but I feel like I may have already seen stuff TAA partials that and it’s now just a smeary top-half of my camera/screen.

    I’ve seen so many games use TAA and I stg, every time, I wish I could turn it off but a lot of newer games you either outright can’t, it’s totally locked to any advanced graphics, or you can turn it off but a ton of stuff totally breaks, like foliage… Which is such a bizarre and frustrating problem.


  • Man. I went back and played some native raster graphics games with no AA.

    It was like I took the drunk glasses off. Everything made sense again. The headache went away. I could see. Object permanence in the engine was insane… Because it all just was.

    In the late 00s and early 10s we had bad console ports. But before then, things were actually amazing. And after, when TB putting up a stink about options finally got traction, games were reaching a screaming peak and things were finally figuring it out. I really do believe that right now, we’re just in that awkward early-phase of a technology (like the latest 90s with the earliest 3D being really awkward) where people are trying new things and, regardless of rhetoric or stubbornness, will eventually have to face the cold, nuanced truth, no matter what:

    TAA is dung and should be flung into the sun.


  • This guy games.

    Also, if your game can’t look decent without any kind of DLSS or AA, you need to stop and fix that before relying on AA. Personally, I can’t stand the blurriness of AA, and almost always turn it off. Games are not still images and our brains are super good at motion interpolation between discrete pixels. To be, it always looks sharper and clearer and truer to life (I have very good vision irl, so blur is unwelcome, and TAA is just… Why would you want that outside of being an effect like being drunk or stunned?).

    Fuck TAA. 100%, forever.




  • SCmSTR@lemmy.blahaj.zonetomemes@lemmy.worldGen Z
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    12 days ago

    No, it’s when you become aware of too much shit and enter the next level of needing to learn more coping skills. It’s like suddenly growing legs and realizing there’s a whole world out there and people who never grew legs are like woah miss bigshot with her LeGssss ooooo so SpEcIaL think you’re so FaNcY so WoKe and then form an army of undeveloped against you and they win and you just facepalm for eternity as you scrounge for ways to help them grow legs but they now think growing legs gives you autism or something stupid.

    Ignorance is bliss is no understatement. I’m so tired.



  • It looks like the peas were added on to the picture later, but whoever took the peas image put them on the wrong side of a plate. And then somebody decided to just flip them in photoshop instead of trying for another peas picture and thought nobody would notice.

    Because it looks like the shadows on the other stuff are correct, but the peas have different lighting, and if you look at them actually upside-down, they do look normal again.